Some of my favorite nuggets of Chimero-wisdom are:
Design does not equal client work.
Keep two books on your nightstand at all times: one fiction, one non-fiction.
Develop a point of view. Think about what experiences you have that many others do not. Then, think of what experiences you have that almost everyone else has. Then, mix those two things and try to make someone cry or laugh or feel understood.
Adobe software never stops being frustrating.
If you meet a person who cares about the same obscure things you do, hold on to them for dear life. Sympathy is medicine.
Start brave and brash: you can always make things more conservative, but it’s hard to make things more radical.
Everyone is just making it up as they go along.
I am wondering about this one:
If you see a ladder in a piece of design or illustration, it means the deadline was short.
Frank, Can you explain?