PAC-MAN was played by real human-beings sitting in a cinema: it’s the 5th video performance of the GAME OVER Project from the French-Swiss artist Guillaume Reymond. This stop-motion video was shot and played for the new ProHelvetia’s programme GameCulture at the Trafo cinema (Baden, Switzerland) on August 28th 2010. Imagine 111 human pixels that moved from seat to seat during more than 4 hours…
(via gameculture, thank you Gabriela)
so how did he compensate the time for all those “human pixels”? with power pellets? :P love the sound effects.
Sep 17th, 2010 / 1:34 am
Sep 17th, 2010 / 8:40 pm
Lol, I do love the ‘sound effects’ :D
But the whole thing …. why? Why!? I guess art has no rhyme or reason does it ;)
Oct 6th, 2010 / 3:04 pm